Arrok Grimtotem

"Death. A warrior must be aware that the world is made of forces seen and unseen. The Gods, Elements and the Spirits who influence our existence. They do not care for us, yet we earn our own freedom from the shackles of torment through questing and encounters with death. With death we lose fear of our foes, and with death we instill fear on the minds of those who deserve it. Living close to death is how we know strength."

-Arrok Grimtotem

Physical Description
Arrok is a massive shu'halo warrior. His body was built with melee combat in mind, and it shows with his staggering height of 9'10 and weight of just above 900 pounds. His shoulders are broad and powerful, with thick and durable limbs. As with all Grimtotem, Arrok's fur coat is all black. He has a thick mane, which elongates into braids that rest themselves over his chest. An unkept beard also covers his chin. He has only one horn, with the other being cut down to only a small fraction of its original size. Although it could grow back, Arrok purposely keeps it short as to never forget the memory of the wound that nearly took his life. His eyes are a rich red color. The warrior is normally seen in one of his many sets of plate, even when the situation doesn't call for it. He carries them with ease, the heavy metal taxing him no more than linen.

Personality
Arrok in a normal situation comes off stoic. His face is serious and his demeanor is gruff, rarely moving without purpose aside from the occasional shrug. Beyond this facade, he seems to be short-tempered. Having little patience in trivial matters, he is quick to anger and easy to taunt. Although a newfound trait, he seems to hold honor highly and tends to accept all challenges. Deep down, he is endlessly loyal to his Tribe and family. Although at a first look Arrok may come off as brutish and unintelligent, those who underestimate him tend to quickly find themselves in error. Arrok is a capable tactician and an excellent leader in dire situations, able to take the charge when others fall into fear. His war cries and commands are amplified by his powerful, deep voice.

Combat
Melee combat is where Arrok excels. His body and mind both trained for fighting, it can easily be called his forte. He uses his immense bulk to his advantage, able to both take pain and deal it out in copious amounts. He has a certain swiftness to him that belies his size, able to make abrupt movements aided by quick reflexes. His great stamina also allows him to fight for a prolonged amount of time.

Arrok has a certain love for combat, almost to a fault. He is quick to try and gather multiple opponents to face, eager for a challenge greater than the last. His bloodlust sometimes throws him blindly into brawls which seem impossible to win. More recently, Arrok has learned to control this longing for battle. Despite his best efforts, it remains a problem.

When faced with weaker opponents, Arrok will taunt and belittle them, allowing them to inflict minor wounds and get the upper hand before retaliating and dominating them with ease. On the larger scale battles, he will normally go for the magi and healers who pose more of a threat- but otherwise will quickly go for the heavy melee fighters who look to pose a challenge.

Backround
(W.I.P), stay tuned for more!