Roleplaying With: The Spirit Healer

The Big Blue Angel:

The Spirit Healer, an entity often used by 'Moonguardians' as a source of life in PVE, but the question often prompted is "should it actually be used in RP?", this artical outlines the Pros and Cons of using the Spirit Healer as more than a game mechanic in one's own Roleplay.

Game Mechanics have always been used in Roleplay, usually as an excuse to Meta Game, a person being a higher level supposibly being "More Powerful" than someone of a lower level, this of course has both merrits and problems. The Spirit Healer has a simmilar issue in that it is a game mechanic that is not necessarily accepted within the Roleplay "Continuity."

Pros of having a Spirit Healer in Roleplay: Cons of having a Spirit Healer in Roleplay: Essentially, advice is to do research into the lore behind the Spirit Healer and if it is actually necessarily to include it in your Roleplay. If you wish to be creative, think a few times as to the implications of the plot and whether or not you can do it without being a meta-gamer or just plain stupid.
 * 1) The ability for Priests/Priestesses to roleplay out the fact that they can "become" a Spirit Healer.
 * 2) Death would no longer have to be consentual.
 * 3) An interesting entity to put in a plot. Eg. The Wraith Heart Exiles use her as a plot device.
 * 4) Healers would no longer have to resurect every dumb elf in Silvermoon/Stormwind that start a fight.
 * 1) After two grueling hours of RP posts to kill that one person you have hated for years... They come back moments later.
 * 2) Someone's best friend is the Spirit Healer.
 * 3) Healers will have noone to Resurect.
 * 4) "Hi I'm back."